Cylindrical Rank Two Aux

Takes RankTwoTensor material and outputs component in cylindrical coordinates

Description

The AuxKernel CylindricalRankTwoAux transforms a Rank-2 tensor, , into cylinderical coordinates, where the cylindrical rotation axis is along the Cartesian axis and the user-defined center point lies within the Cartesian - plane, as shown in Eq. (1). The AuxKernel will save the component of the tranformed Rank-2 tensor, , as defined by the arguments for the index_i and index_j parameters. (1) The rotation tensor is defined as (2) where is the location of the current quadrature point being evaluated and is the center point defined by the user with the parameter center_point in the input file.

Example Input File Syntax

[./stress_tt]
  type = CylindricalRankTwoAux
  variable = stress_tt
  rank_two_tensor = stress
  index_j = 1
  index_i = 1
  center_point = '0 0 0'
[../]
(moose/modules/tensor_mechanics/test/tests/CylindricalRankTwoAux/test.i)

and an AuxVariable is required to store the AuxKernel information. Note that the name of the AuxVariable is used as the argument for the variable input parameter in the CylindricalRankTwoAux block.

[./stress_tt]
  order = CONSTANT
  family = MONOMIAL
[../]
(moose/modules/tensor_mechanics/test/tests/CylindricalRankTwoAux/test.i)

Input Parameters

  • center_pointLocation of the center point of the cylindrical coordinates

    C++ Type:libMesh::Point

    Controllable:No

    Description:Location of the center point of the cylindrical coordinates

  • index_iThe index i of ij for the tensor to output (0, 1, 2)

    C++ Type:unsigned int

    Controllable:No

    Description:The index i of ij for the tensor to output (0, 1, 2)

  • index_jThe index j of ij for the tensor to output (0, 1, 2)

    C++ Type:unsigned int

    Controllable:No

    Description:The index j of ij for the tensor to output (0, 1, 2)

  • rank_two_tensorThe rank two material tensor name

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:The rank two material tensor name

  • variableThe name of the variable that this object applies to

    C++ Type:AuxVariableName

    Controllable:No

    Description:The name of the variable that this object applies to

Required Parameters

  • blockThe list of blocks (ids or names) that this object will be applied

    C++ Type:std::vector<SubdomainName>

    Controllable:No

    Description:The list of blocks (ids or names) that this object will be applied

  • boundaryThe list of boundaries (ids or names) from the mesh where this object applies

    C++ Type:std::vector<BoundaryName>

    Controllable:No

    Description:The list of boundaries (ids or names) from the mesh where this object applies

  • check_boundary_restrictedTrueWhether to check for multiple element sides on the boundary in the case of a boundary restricted, element aux variable. Setting this to false will allow contribution to a single element's elemental value(s) from multiple boundary sides on the same element (example: when the restricted boundary exists on two or more sides of an element, such as at a corner of a mesh

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Whether to check for multiple element sides on the boundary in the case of a boundary restricted, element aux variable. Setting this to false will allow contribution to a single element's elemental value(s) from multiple boundary sides on the same element (example: when the restricted boundary exists on two or more sides of an element, such as at a corner of a mesh

  • execute_onLINEAR TIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS, PRE_DISPLACE.

    Default:LINEAR TIMESTEP_END

    C++ Type:ExecFlagEnum

    Options:NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS, PRE_DISPLACE

    Controllable:No

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS, PRE_DISPLACE.

  • prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • seed0The seed for the master random number generator

    Default:0

    C++ Type:unsigned int

    Controllable:No

    Description:The seed for the master random number generator

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters