GenericFunctorGradientMaterial

FunctorMaterial object for declaring properties that are populated by evaluation of gradients of Functors (a constant, variable, function or functor material property) objects.

Overview

This object creates vector functor material properties that are gradients of other functors.

commentnote

All AD-types of the properties defined in this material must match. Variables are automatically considered as AD functors, even auxiliary variables. The AD version of this material is ADGenericFunctorGradientMaterial. Its inputs are a vector of AD functors and it creates AD vector functor material properties.

Example Input File Syntax

In this example, ADGenericFunctorGradientMaterial is used to compute the gradient of the variable u, which is then multiplied by a diffusion coefficient to obtain the diffusive flux. This flux is computed at the element centroids, not one the element faces.

[Materials]
  [functor_properties]
    type = ADGenericFunctorMaterial
    prop_names = 'sink_mat diffusive_coef'
    prop_values = 'sink 4.5'
  []
  [gradient_of_u]
    type = ADGenericFunctorGradientMaterial
    prop_names = 'grad_u'
    prop_values = 'u'
  []
[]

[AuxKernels]
  [diffusive_flux_x]
    type = ADFunctorVectorElementalAux
    variable = 'diffusive_flux_x'
    functor = 'grad_u'
    factor = 'diffusive_coef'
    component = 0
  []
  [diffusive_flux_y]
    type = ADFunctorVectorElementalAux
    variable = 'diffusive_flux_y'
    functor = 'grad_u'
    factor = 'diffusive_coef'
    component = 1
  []
  [diffusive_flux_magnitude]
    type = VectorMagnitudeAux
    variable = 'diffusive_flux_magnitude'
    x = 'diffusive_flux_x'
    y = 'diffusive_flux_y'
  []
[]
(moose/test/tests/materials/functor_properties/gradients/functor-gradients.i)

Input Parameters

  • blockThe list of blocks (ids or names) that this object will be applied

    C++ Type:std::vector<SubdomainName>

    Controllable:No

    Description:The list of blocks (ids or names) that this object will be applied

  • boundaryThe list of boundaries (ids or names) from the mesh where this object applies

    C++ Type:std::vector<BoundaryName>

    Controllable:No

    Description:The list of boundaries (ids or names) from the mesh where this object applies

  • computeTrueWhen false, MOOSE will not call compute methods on this material. The user must call computeProperties() after retrieving the MaterialBase via MaterialBasePropertyInterface::getMaterialBase(). Non-computed MaterialBases are not sorted for dependencies.

    Default:True

    C++ Type:bool

    Controllable:No

    Description:When false, MOOSE will not call compute methods on this material. The user must call computeProperties() after retrieving the MaterialBase via MaterialBasePropertyInterface::getMaterialBase(). Non-computed MaterialBases are not sorted for dependencies.

  • constant_onNONEWhen ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped

    Default:NONE

    C++ Type:MooseEnum

    Options:NONE, ELEMENT, SUBDOMAIN

    Controllable:No

    Description:When ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped

  • declare_suffixAn optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:An optional suffix parameter that can be appended to any declared properties. The suffix will be prepended with a '_' character.

  • execute_onALWAYSThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.

    Default:ALWAYS

    C++ Type:ExecFlagEnum

    Options:NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS

    Controllable:No

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.

  • prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

  • prop_namesThe names of the properties this material will have

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:The names of the properties this material will have

  • prop_valuesThe corresponding names of the functors which gradient are going to provide the values for the variables

    C++ Type:std::vector<MooseFunctorName>

    Controllable:No

    Description:The corresponding names of the functors which gradient are going to provide the values for the variables

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • implicitTrueDetermines whether this object is calculated using an implicit or explicit form

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Determines whether this object is calculated using an implicit or explicit form

  • seed0The seed for the master random number generator

    Default:0

    C++ Type:unsigned int

    Controllable:No

    Description:The seed for the master random number generator

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters

  • output_propertiesList of material properties, from this material, to output (outputs must also be defined to an output type)

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:List of material properties, from this material, to output (outputs must also be defined to an output type)

  • outputsnone Vector of output names where you would like to restrict the output of variables(s) associated with this object

    Default:none

    C++ Type:std::vector<OutputName>

    Controllable:No

    Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object

Outputs Parameters