ElementGenerator

Generates individual elements given a list of nodal positions.

Overview

This MeshGenerator object allows the user to create a single element (it is possible to create a simple mesh by adding elements one by one).

The user has to provide the positions of the nodes for their element, as well as the type of element they want (QUAD4, TRI3,...) and the element node connectivity.

Further ElementGenerator Documentation

Input Parameters

  • element_connectivityList of nodes to use for each element

    C++ Type:std::vector<unsigned long>

    Controllable:No

    Description:List of nodes to use for each element

  • nodal_positionsThe x,y,z positions of the nodes

    C++ Type:std::vector<libMesh::Point>

    Controllable:No

    Description:The x,y,z positions of the nodes

Required Parameters

  • elem_typeThe type of element from libMesh to generate

    C++ Type:MooseEnum

    Options:EDGE2, EDGE3, EDGE4, QUAD4, QUAD8, QUAD9, TRI3, TRI6, HEX8, HEX20, HEX27, TET4, TET10, PRISM6, PRISM15, PRISM18, PYRAMID5, PYRAMID13, PYRAMID14

    Controllable:No

    Description:The type of element from libMesh to generate

  • inputOptional input mesh to add the elements to

    C++ Type:MeshGeneratorName

    Controllable:No

    Description:Optional input mesh to add the elements to

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Set the enabled status of the MooseObject.

  • save_with_nameKeep the mesh from this mesh generator in memory with the name specified

    C++ Type:std::string

    Controllable:No

    Description:Keep the mesh from this mesh generator in memory with the name specified

Advanced Parameters

  • nemesisFalseWhether or not to output the mesh file in the nemesisformat (only if output = true)

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not to output the mesh file in the nemesisformat (only if output = true)

  • outputFalseWhether or not to output the mesh file after generating the mesh

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not to output the mesh file after generating the mesh

  • show_infoFalseWhether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)

Debugging Parameters