ParsedNodeTransformGenerator

Applies a transform to a the x,y,z coordinates of a Mesh

Overview

The ParsedNodeTransformGenerator generator allows the user to specify parsed expressions to compute the new positions of all mesh nodes as the function of their old positions. The old node positions components are made available as function symbols x, y, and z. The new node position components are determined by the "x_function", "y_function", and "z_function" parmeters. The parsed expression syntax available is the same as used in ParsedFunction and ParsedMaterial.

Input Parameters

  • inputThe mesh we want to modify

    C++ Type:MeshGeneratorName

    Controllable:No

    Description:The mesh we want to modify

Required Parameters

  • constant_expressionsVector of values for the constants in constant_names (can be an FParser expression)

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Vector of values for the constants in constant_names (can be an FParser expression)

  • constant_namesVector of constants used in the parsed function

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Vector of constants used in the parsed function

  • x_functionxFunction for the updated x component of the node

    Default:x

    C++ Type:ParsedFunctionExpression

    Controllable:No

    Description:Function for the updated x component of the node

  • y_functionyFunction for the updated y component of the node

    Default:y

    C++ Type:ParsedFunctionExpression

    Controllable:No

    Description:Function for the updated y component of the node

  • z_functionzFunction for the updated z component of the node

    Default:z

    C++ Type:ParsedFunctionExpression

    Controllable:No

    Description:Function for the updated z component of the node

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • disable_fpoptimizerFalseDisable the function parser algebraic optimizer

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Disable the function parser algebraic optimizer

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Set the enabled status of the MooseObject.

  • enable_ad_cacheTrueEnable caching of function derivatives for faster startup time

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Enable caching of function derivatives for faster startup time

  • enable_auto_optimizeTrueEnable automatic immediate optimization of derivatives

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Enable automatic immediate optimization of derivatives

  • enable_jitTrueEnable just-in-time compilation of function expressions for faster evaluation

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Enable just-in-time compilation of function expressions for faster evaluation

  • evalerror_behaviornanWhat to do if evaluation error occurs. Options are to pass a nan, pass a nan with a warning, throw a error, or throw an exception

    Default:nan

    C++ Type:MooseEnum

    Options:nan, nan_warning, error, exception

    Controllable:No

    Description:What to do if evaluation error occurs. Options are to pass a nan, pass a nan with a warning, throw a error, or throw an exception

  • save_with_nameKeep the mesh from this mesh generator in memory with the name specified

    C++ Type:std::string

    Controllable:No

    Description:Keep the mesh from this mesh generator in memory with the name specified

Advanced Parameters

  • nemesisFalseWhether or not to output the mesh file in the nemesisformat (only if output = true)

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not to output the mesh file in the nemesisformat (only if output = true)

  • outputFalseWhether or not to output the mesh file after generating the mesh

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not to output the mesh file after generating the mesh

  • show_infoFalseWhether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)

Debugging Parameters