InterfaceQpMaterialPropertyRealUO

IMPORTANT NOTES * This userobejct only support multiprocessing. Threading is not supported at this time *

Description !syntax description /UserObjects/InterfaceQpMaterialPropertyRealUO

InterfaceQpMaterialPropertyRealUO is a user object computing and storing average real material property values, rates, or increments across an interface for each quadrature point. The kind of average value are the one available in InterfaceValueTools. The value type stored by this userobject is selected via the value_type input parameter. For example to get both the material property value and material property rate the user must add two separate user objects in the input file.

The InterfaceQpMaterialPropertyRealUO can provide two types of values to other MOOSE systems:

  • a qp value by calling getQpValue

  • an element side average value by calling getSideAverageValue

The stored value can be converted into an AuxVariable by using InterfaceValueUserObjectAux AuxKernel.

Example Input File Syntax

[UserObjects]
  [./interface_value_uo]
    type = InterfaceQpMaterialPropertyRealUO
    property = diffusivity
    property_neighbor = diffusivity
    boundary = 'primary0_interface'
    execute_on = 'INITIAL LINEAR NONLINEAR TIMESTEP_BEGIN TIMESTEP_END FINAL'
    interface_value_type = average
  [../]
  [./interface_value_rate_uo]
    type = InterfaceQpMaterialPropertyRealUO
    property = diffusivity
    property_neighbor = diffusivity
    boundary = 'primary0_interface'
    execute_on = 'INITIAL LINEAR NONLINEAR TIMESTEP_BEGIN TIMESTEP_END FINAL'
    interface_value_type = average
    value_type = rate
  [../]
  [./interface_value_increment_uo]
    type = InterfaceQpMaterialPropertyRealUO
    property = diffusivity
    property_neighbor = diffusivity
    boundary = 'primary0_interface'
    execute_on = 'INITIAL LINEAR NONLINEAR TIMESTEP_BEGIN TIMESTEP_END FINAL'
    interface_value_type = average
    value_type = increment
  [../]
[]
(moose/test/tests/userobjects/interface_user_object/interface_mp_real_user_object_QP.i)

Input Parameters

  • boundaryThe list of boundary IDs from the mesh where this object applies

    C++ Type:std::vector<BoundaryName>

    Controllable:No

    Description:The list of boundary IDs from the mesh where this object applies

  • propertyThe material property name

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:The material property name

Required Parameters

  • execute_onINITIAL TIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.

    Default:INITIAL TIMESTEP_END

    C++ Type:ExecFlagEnum

    Options:NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS

    Controllable:No

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.

  • interface_value_typeaverageType of scalar output

    Default:average

    C++ Type:MooseEnum

    Options:average, jump_primary_minus_secondary, jump_secondary_minus_primary, jump_abs, primary, secondary

    Controllable:No

    Description:Type of scalar output

  • prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

  • property_neighborThe neighbor material property name

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:The neighbor material property name

  • value_typevalueType of value to compute and store

    Default:value

    C++ Type:MooseEnum

    Options:value, rate, increment

    Controllable:No

    Description:Type of value to compute and store

Optional Parameters

  • allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

    Default:False

    C++ Type:bool

    Controllable:No

    Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • execution_order_group0Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

    Default:0

    C++ Type:int

    Controllable:No

    Description:Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

  • force_postauxFalseForces the UserObject to be executed in POSTAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in POSTAUX

  • force_preauxFalseForces the UserObject to be executed in PREAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREAUX

  • force_preicFalseForces the UserObject to be executed in PREIC during initial setup

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREIC during initial setup

  • implicitTrueDetermines whether this object is calculated using an implicit or explicit form

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Determines whether this object is calculated using an implicit or explicit form

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters